rift motion cancellation setup help
Im getting this error in openvr input emulator when I hit apply.
Could Not Set Device Mode: Device not tracking
Steam vr is reporting my touch (attached to seat) is detected and tracking.
Any help would be appreciated.
You will need to uninstall open Vr, shut down, restart, make sure steam Vr is not running, and reinstall open Vr.
that should fix it, sometimes after steam updates you get this problem occur, I’ve had it a few times.
hope this helps.
My Rig - Fasetech Racing Cube Simulator (4DOF)
Vive Pro, Asus ROG STRIX X299-E GAMING Motherboard, Intel Core i9-7900X CPU
Asus GeForce RTX 2080 Ti DUAL OC 11GB ,
Fanatec Cs Elite wheel, v1.5 Shifter, Hand brake, He Pro Pedals, Carbon fibre bucket seat, Wind Sim, WAITING ON...Pimax 8KX VR
Ive got the Rift working with OpenVR, but also sometimes doesnt pick up or work properly
So my steps to use it are:
Start the game in VR - I use iRacing so not sure about others
Oculus Home will load, you can use this to check your devices are on
SteamVr will then load (Use OpenVR on iRacing)
Start the OpenVr - startdesktopmode.bat
Select your motion compensation and settings, but dont Apply YET
Now check your headset and controller are ON and tracking, usually press a button on the controller
Now Click APPLY
What also happens with the controller, since a recent update is, it goes into standby. Something to do with using Capacitance to detect its in your hand...
Found a quick fix on another forum to use Aluminium Foil 🤣 and put a piece over the buttons, not over the sensor though. Keeps the controller ON all the time.
Let me know if this works. 👍