Race Cube Version 2...
 

Race Cube Version 2 (911RSR at the Nürburgring)  

  RSS

JMB-3D
(@jmb-3d)
Trusted Member Customer
Joined: 2 years ago
Posts: 96
07/04/2019 8:50 pm  

This is a single lap in the 911RSR at the Nürburgring to show case Version 2 of the Race Cube. Improved strength of the rig which gives a better feel all round and you can feel the road surface a lot more than before. Using The VIVE pro with Motion Compensation, which is perfect for the Rig, Enjoy.....

Give the Video a bit of time to get going, Sorry about the quality, I've basically tried to show the whole rig set up with the VR and Motion compensation so you can also see the screen which I mirrored the view from the VR.

Link...


Watch now.

Well done Fasetech the Race cube keeps getting better.

My Rig - Fasetech Racing Cube Simulator (4DOF)
Vive Pro, Asus ROG STRIX X299-E GAMING Motherboard, Intel Core i9-7900X CPU
Asus GeForce RTX 2080 Ti DUAL OC 11GB ,
Fanatec Cs Elite wheel, v1.5 Shifter, Hand brake, He Pro Pedals, Carbon fibre bucket seat, Wind Sim, WAITING ON...Pimax 8KX VR


Quote
Steffen
(@slaze_xe)
CEO Admin
Joined: 2 years ago
Posts: 150
12/04/2019 7:52 pm  

That is great stuff! Glad to see you got it up and running and hope you are linking the v2 =)

Steffen Hansen | CEO | FaseTech


ReplyQuote
PortalGW
(@portalgw)
New Member
Joined: 1 month ago
Posts: 1
29/10/2019 6:44 pm  
Your setup looks amazing and it seems like you have no screen shake while playing. I can't get my setup to behave this way. Is it necessary to have one base station above the racing cube for motion compensation to work properly, or is it enough if the tracker that is mounted to the top of the chair is visible by both base stations at all times (they are positioned opposite each other in my case)? I am using a Vive Pro and every time the RC shakes because of the terrain the car goes over, the screen inside of my headset bounces around a lot, making the game unplayable. If I enable the bass shaker it becomes even worse. Do you have a 3 base station setup for your RC? I'm trying to solve this issue for almost a month now without success.

ReplyQuote
Steffen
(@slaze_xe)
CEO Admin
Joined: 2 years ago
Posts: 150
01/11/2019 4:51 pm  

Hi @PortalGW 

I hope JMB can answer it as i'm also doing testing at the moment with the Valve Index. As far as i can se he uses a vibration absorber of some sort that takes the small shakes as they are not an issue in general without compensation. It's not required that you have a sensor above the seat, but you want it to be able to see both the headset and tracker at the same time and therefore it might be the best position. I place mine below the roof too, but no above.

Steffen Hansen | CEO | FaseTech


ReplyQuote
JMB-3D
(@jmb-3d)
Trusted Member Customer
Joined: 2 years ago
Posts: 96
28/11/2019 8:58 am  

@portalgw

Hi

So what's important here to follow my set up,

  • Put a base station above the seat, approx. 700mm
  • Use 2.0 Base stations (I use 3 and some times 4 if its switched on)
  • Do not use base shakers on your rig
  • Mount the vive tracker to the back of the seat and strap it down with Bungee cord, you need to make sure this is extremely tight, under the material use a foam to cushion the tracker.
  • Ive been meaning to do a new video, i will do that today and upload to You tube, i will post the link here later.
  • I Know some people using Iracing & the index are experiencing problems, find out more here https://members.iracing.com/jforum/posts/list/3654305.page  

My Rig - Fasetech Racing Cube Simulator (4DOF)
Vive Pro, Asus ROG STRIX X299-E GAMING Motherboard, Intel Core i9-7900X CPU
Asus GeForce RTX 2080 Ti DUAL OC 11GB ,
Fanatec Cs Elite wheel, v1.5 Shifter, Hand brake, He Pro Pedals, Carbon fibre bucket seat, Wind Sim, WAITING ON...Pimax 8KX VR


ReplyQuote
Share:
  
Working

Please Login or Register